
Much like a regular RPG, you should be concerning yourself with balancing your characters for maximum efficiency. Then there is how your party factors into battles. It definitely has a summer vibe to it, which fits in nicely with the setup as a summer vacation. Shibuya is where the journey starts, but you’ll have traveled the entire country by the time the end credits roll.

You also have honest to god hub areas, which take the form of small sections of different cities in Japan. There’s not as much depth with the Arcana system, but you’ll still be collecting, upgrading, and fusing your personas together to make new ones. Since collecting different personas was a main feature of the series, Strikers pretty much wholesale rips that system from its inspiration. While the battles have been shifted away from turn-based affairs into a real-time action RPG style, everything else feels like it belongs to the mainline series. Those fearing a braindead experience where you can button mash to victory will be absolutely floored by how closely Strikers feels to the main Persona games. As I said in the intro, I’m honestly shocked that this title was developed by Omega Force.

I know Persona 5 features similar themes, but Strikers is more concerned with gameplay…though you’ll have to wade through a ton of story to get to it.īefore I get back to complaining, let’s go over the aspects I did enjoy when playing through Strikers.
#WHEN DOES PERSONA 5 STRIKERS COME OUT SERIES#
My main familiarity with the series comes from Persona 4 Golden where I was treated to an interesting plot that got to the roots of its heroes’ struggles. Having not played Persona 5 myself, I really don’t know why I should care about anyone. There are certainly religious connotations and some sociopolitical reflection with the main plot, but this is as surface level as could be when it comes to the characters. If you fell in love with Persona 5 because of its deeply personal stories and introspective themes, Strikers has absolutely none of that. It’s all mostly exposition to set you up on a new adventure, which sadly follows through for the entire game. Quickly, though, they realize something is wrong with a new mobile app called “EMMA” that is showing signs of repeating a trend they saw the year prior. He reunites with all of his friends, meaning the “Phantom Thieves of Hearts” can get one last hurrah together before the new school year begins. Reeling it back a little, after battling for roughly four minutes, the game shifts to the present where the main protagonist (who players can rename at their leisure) returns to Shibuya to spend the summer on vacation. Shadows, personas, magic attacks, all-out attacks, weaknesses: it’s not taxing to figure out, but it’s surprising how little onboarding Strikers gives you when starting out. In an effort to not waste veteran players’ time with reintroducing a cast they should all be familiar with, Strikers begins en media res and expects the player to know what these strange concepts are. What you may find more helpful is having played a Persona title in the past, because Strikers features nearly all of the same mechanics as the main series. In another odd move, there’s barely any references to the past apart from some passing mentions of “last year being crazy.” While far from a side story, you won’t need much prior knowledge of the events of the original game before diving into Strikers. Curiously, it does not follow on from the narrative of Personal 5 Royal, meaning you won’t any references to Kasumi Yoshizawa or the extended plot from that iteration.

#WHEN DOES PERSONA 5 STRIKERS COME OUT PC#
It'd be nice if this is the sign of more to come for PC players who have had to look out the window longingly at their console-owning friends getting to play all the Persona without them.The main plot of Persona 5 Strikers picks up roughly six months after the events of Persona 5. Earlier this year, Sega confirmed it would "aggressively" focus on PC ports following the success of Persona 4 Golden's launch on the platform. The addition of a Steam version is also indicative of Sega and Atlus' shifting stance on PC. Persona 5 numbered among our top games of the decade and Strikers, which looks more like a sequel than a spin-off, seems like a fun way to get back into some phantom theft. Official confirmation is still incoming, but this is some pretty exciting information for Persona fans who have been waiting for this Persona experience to come to the west. We also get a glimpse of the new Phantom Thief character and some of the musou-like gameplay of this spin-off, as it is developed by both Persona's P-Studio and Warriors series creator Omega Force. Persona 5 Strikers was released earlier this year as Persona 5 Scramble: The Phantom Strikers in Japan, so it looks like the name has been shortened up for North America. In the trailer, we get some snippets of what the localization will sound like for the Western version.
